Professional Front End Engineer. Unprofessional tinkerer.


10 Mar 2014


Psychic babe fighting monsters in the sky, what more do you want?

It’s only one level, and way too hard.

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I built this badboy in Gamemaker Studio (1.4) a long time ago, around 2014. The list of features are as long as my arm, a rather long arm too.. but all in all, yeah it’s way too hard.

I set out with two main goals: Jill of the Jungle style physics, and music with sound effects that are all in key, which I totally achieved so for that, I’m proud.

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